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author-luke-passingham

Luke Passingham

Having grown up in the courthouse hating town of Rayleigh, Essex, Luke - like the deer sequestered by Henry VIII - found himself wandering further afield to find a new home. After many years of searching he settled in the Dobunii tribal lands to the South of Birmingham.

An avid gamer, writer and gamesmaster. It was Luke who first inroduced me to Shadowrun, Warhammer Fantsasy Roleplay and wargaming in general and I still see him as a guru of sorts guiding me in my gaming habits.  

Tag Type: Author
Point of View: Real World

  • Schnapps by Moonlight

    An Orcs in the Webbe Original! When a Ferach Elven force falls into confusion and exchanges friendly fire over the Haransebetsie bridge some Albion Orcs’ realise their chance to attack has come.

  • Shellfire and Damnation

    An Orcs in the Webbe Original! Two squads on opposing sides of the conflict at the Mon-Gerahnt Line are tasked with getting across No Man's Land. Not only is there the risk they may run into each other and that any noise they make may attract the attention of the gun emplacements but also there is the fear that the restless dead buried within the ground may rise to seek revenge on the living...

  • Dag Nificent's Seven

    An Orcs in the Webbe Original! The Catalucian village of Trampa Mortal is under threat from desperate bandits. Can the unlikely hero of Dag Nificent and his rapidly assembled group of even more unlikely heroes win the day...

  • The Oh No Corral

    An Orcs in the Webbe Original! Three Orc brothers head to the small border town of Doomstone to help it's inefficient sherrif take on some local Joccian and Taffsea troublemakers.

  • Raiders of the Lost Casket

    An Orcs in the Webbe Original! Entwickler's superiors have found the legendary Casket of Souls and are planning to open it to reap its dark rewards. Luckily the brave Orc Captain Pipsy Pipworthy is there to stop him. Will the deserter Chaka Took help or hinder the Orcs as the fight to stop the Dwarves.

  • Ein Klokwerk Orange

    An Orcs in the Webbe Original! The spiralling cost in resources and manpower has led every nation to turn their minds towards crazy methods to grant them the upper hand. Deep within his hidden laboratory, Kapitan Entwickler, pride of the Ausdenkerkorps, has been working on a mechanical soldier powered by steam and clockwork that could change the very nature of warfare throughout The Land.

  • Dolmens and Dragons

    An Orcs in the Webbe Original! Back before Aberlich's Dwarves stormed across The Land and Chûrg-ill rallied his loyal Orcs, comes a tale of the heroic inventor Entwickler and his stalwart allies, the Heroes of The Lancet, as they battle the last true Dragon and the feared Dragon-Master, Belric...

  • Where Beaglez Dares

    An Orcs in the Webbe Original! Newly located in a mountaintop retreat in Dûn-Nomin, Entwickler - pride of the Ausdenkerkorps - has been working on a another invention that could change the very nature of warfare throughout The Land. Little did he know that the Orcs had not only found his secret lair but have already stolen the plans and are in fact about to make thier escape...

  • A Plague on Both Your Houses

    An Orcs in the Webbe Original! As the memories of long dead Elven lovers re-emerge in the stiched together shambling corpses of two Zombie abominations the Vampyre Lords who created them battle for control of the creatures after the meticulously planned trap concocted by one fo them has gone somewhat awry...

  • Beach Head II: Entwickler and The Crustacean Frustration

    An Orcs in the Webbe Original! Hauptmann Entwickler - pride of the Ausdenkerkorps - bolstered by the success of the Zinn-Mann project has been granted unlimited funding (and a choice of secret locales in which to design something) and is about to unleash his next great invention on The Land.

  • Tôrg-Baraz of Doom

    An Orcs in the Webbe Original! The Deathless have found the fabled Lava Stones of Power and intend to unlock their power. Fortunately young lieutenant Pipsy Pipworthy has stumbled upon the plot and aims to grab the stones for Branzhûm. Will the Halfelin reinforcements arrive in time to help, or will the Deathless gain the power to conquer Tôrg-Baraz?