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Man Meets Magic & Machine.

It is the latter half of the 21st century. Magic has returned to the world, awakening powerful creatures of myth and legend. Technology merges with flesh and consciousness. Elves, trolls, orks and dwarves walk among us, while ruthless corporations bleed the world dry. You are a shadowrunner – a mercenary living on the fringes of society, in the shadows of massive corporate arcologies, surviving day-by-day on skill and instinct alone. When the powerful or the desperate need a job done, you get it done... by any means necessary.

Shadowrun is a science fantasy setting based in a near-future universe in which cybernetics, magic and fantasy creatures co-exist. Thematically it combines the genres of cyberpunk, urban fantasy and crime, with occasional elements of conspiracy, horror and detective fiction. 

The original role-playing game has spawned a vast franchise that including more than one card game, several miniature-based tabletop wargames, multiple video games, an entire series of novels and also original music.

Across the different game systems here on OITW you can find Napoleonic Orcs, World War I/II Orcs and even Pirate Orcs. It’s time we look to the future.


(You can find out more information about Shadowrun on its Wikipedia page here. - Craig)


Shadowrun: Singularis

An Orcs in the Webbe Original! Detailed rules allowing you to play Mike Nielsen's 1997 Shadowrun: The Trading Card Game solitaire.  

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Of the Flesh

An Orcs in the Webbe Original! Deep within the seedy streets of Touristville, in Seattle's Redmond Barrens, two groups of Shadowrunners clash during an assassination attempt on one of Novatech Seattle's Directors whilst he is out trogjamming.

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Shadowrun Duels

Downloadable PDF versions of the rules to WizKids 2003 collectible miniatures game, Shadowrun Duels.

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